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Thought was born blind, but Thought knows what is seeing

Current session points: 0


Listening time: 0s
Your total points: 0🔢
Estimated Reward for 1h: 54000 points
Your Total Boost: 0%
Stop listening to earn 🔢points and mint 🪙World Sounds!

Events

Expeditions

Travel the world through sound. Expeditions guide you to real places and hidden atmospheres — and unlock interactive map hotspots, including Farm nodes for harvesting and upgrades. Listen, explore, and earn rewards.

Expeditions map
Start at the sea and follow the sound route forward.

Expedition Rewards Info

🎧 Expeditions are immersive sound journeys recorded in real-world locations. Finish an expedition once to claim rewards.

🌾 Farms & Hotspots (separate system)

This section explains Farming Hotspots on the Expedition Map. They are not expedition completion rewards. Expeditions help unlock hotspots, but hotspot rewards are earned only via passive production + collecting.

🌾 Farm Hotspots & Production Nodes (how they work)

Farm Hotspots are passive production nodes unlocked on the Expedition Map. Each hotspot produces either SONO or 🧩 Relic Fragments over real time. You can open a hotspot anytime to see its current storage, bonuses, upgrades, and your wallet.

Important: Completing an expedition unlocks access to more hotspots, but hotspot rewards are not auto-granted. You must Collect / Harvest from the hotspot to move resources into your wallet.

  • 🔓 Unlocking: Hotspots open in groups. A hotspot in Group N becomes available only after you complete all expeditions from the earlier groups [0 .. N-1] on that map.
  • 🕒 Passive production: Each hotspot has a Rate / hour and a Capacity (silo size). While you’re away, it keeps producing until it reaches the cap.
  • 📦 Storage & collecting: The server stores an exact (fractional) amount internally. But Harvest / Collect moves to your wallet only the whole part (integer units). Any fractional remainder stays in the hotspot, so nothing is wasted.
  • 🧬 What affects Rate / hour:
    • ⚙️ Speed upgrade: each level gives about +20% yield on that hotspot.
    • 🌌 Explorer Status: +15% rate (all farm resources).
    • Mining Pass: +10% rate for SONO farms (does not boost fragment farms).
    • 🏺 Expedition Pathfinder: +3% yield per level (SONO + fragments).
    • 🛠 Task Artisan: +3% yield per level for SONO farms.
    • 🧩 Crafting Adept: +3% yield per level for Fragment farms.
    • ♻️ GM Reset: farm becomes extreme: ×5 rate and ×5 capacity (upgrade prices are also much higher).
  • 🏗 What affects Capacity:
    • 📦 Capacity upgrade: each level gives about +30% capacity on that hotspot.
    • 🏵️ Long Take Legend: +6% capacity per level (bigger silo = fewer visits needed).
    • ♻️ GM Reset: also multiplies capacity by ×5.
  • 🎯 Bonus system (important): Most bonuses only start “arming” when your silo is at least 65% full. The chance then scales up as you approach 100% fill.
    • 🍀 Effective Luck: each Luck upgrade level counts as 3 Luck power, then the hotspot adds its own luck bias (some nodes are naturally luckier).
    • 🧠 Sound Interpreter: increases bonus trigger chance by +15% per level (a multiplier, not “flat %”).
    • 🎒 Field Recordist Bag (Bag 10+): adds a small +0.45% absolute chance to relic-type bonus rolls, and can duplicate a primary relic drop with 5% chance (only on hotspots where the primary bonus is “relic”).
  • 🧩 Bonus profiles you may see:
    • Micro Drop — a small instant extra reward (examples: +1…3 SONO, +1…2 fragments, or +1…4 SONO depending on hotspot).
    • Yield Bonus — extra units based on what you just collected (usually +10% or +12%, with clear min/max caps shown in the hotspot).
    • Relic Roll — a chance to generate a relic (Simple/Rare/Epic/Legendary with visible odds; Relic Transmuter can shift rarity weights at Level 30+).
    • Cycle Boost — temporary rate multiplier that affects only this hotspot for a limited time (typically ×1.15 or ×1.18 for 2 hours).
    • Craft Boost — a time-based craft buff: +10% to craft odds for a limited duration (often up to 3 days). While active, it applies to your craft attempts and is not consumed by a successful craft.
    • Double Boost — a timed buff that doubles farm rewards while active (×2) — usually 1 day or (rarer) 1 week.
    • Multiplier Cap Lift — a timed buff that lifts the multiplier cap window while farming/listening (shown with a timer at radio tab) — usually 1 day or (rarer) 1 week.
  • 🌑 Secondary relic roll: Most hotspots also have a very small secondary relic chance at very high fill (requires 85%+). It’s intentionally rare and independent from the primary bonus. At full silo it’s around 0.18% base (can rise a bit with Luck, with a hard cap around 0.4%).
  • 💸 Upgrades cost WOS: Farm upgrades are paid in WOS, but computed from a SONO-equivalent base and then converted using the current pool rate (dynamic). Costs grow with level (~+34% per level) and with hotspot depth (each new group adds roughly +30% to base).
    Base (SONO-equivalent): Speed 80Capacity 130Luck 180. GM Reset applies a heavy price multiplier (×25). Token Alchemist can reduce upgrade prices (~4.5% per level, capped so it won’t go below about 55% of the original).

Tip: If you want more bonus procs, collect closer to full — 65%+ is required for the primary bonus, and 85%+ is required for the secondary relic roll.

🏆 Expedition Completion Rewards (claimed once per expedition)

Everything below is granted when you finish an expedition for the first time. You can re-listen anytime, but these rewards are one-time per expedition.

🧩 Relic Fragment Rewards for completing each expedition

  • 🎧 Base: 50 🧩fragments
  • 🌌 Explorer Status: base becomes 100 🧩fragments
  • 🏺 Expedition Pathfinder: +10 🧩 per level (up to +150)
  • 🏵️ Long Take Legend: +10% of base per level (up to +150% of base)

Formula: Total Fragments = Base + (10 × PathfinderLvl) + (Base × 0.10 × LTL).
Examples: with Explorer & PF15 & LTL15 → 100 + 150 + 150 = 400. Without Explorer (base 50) → 50 + 150 + 75 = 275.

🔢 Point Rewards (by level, without GM Reset) for completing each expedition

        Level 1–3:     250,000🔢
        Level 4–7:     300,000🔢
        Level 8–10:    500,000🔢
        Level 11–15:   1,000,000🔢
        Level 16–20:   2,000,000🔢
        Level 21–25:   5,000,000🔢
        Level 26–30:   15,000,000🔢
        Level 31–35:   30,000,000🔢
        Level 36–40:   50,000,000🔢
        Level 41–44:   550,000,000🔢
        Level 45–47:   2,500,000,000🔢
        Level 48–50:   5,850,000,000🔢
        Level 51–53:   10,500,000,000🔢
        Level 54–56:   20,500,000,000🔢
        Level 57–58:   40,000,000,000🔢
        Level 59–60:   160,000,000,000🔢
            

✨ Point Bonuses (additive to base)

  • Mining Pass: +50% of base
  • 🌌 Explorer Status: +100% of base
  • 🏺 Expedition Pathfinder: +20% of base per level
  • 🏵️ Long Take Legend: +10% of base per level

Formula (standard): Total Points = Base + Base×(0.50·MP + 1.00·Explorer + 0.20·PF + 0.10·LTL).
Example (Lv.60 base 160,000,000,000): with MP + Explorer + PF15 + LTL15 → add +80B, +160B, +480B, +240B1.12T total.

👑 Grandmaster Reset — Points Base Override

When GM Reset is active, the Base used in point formulas is replaced with 10× the maximum Lv.60 base — i.e., 1,600,000,000,000🔢 — regardless of your current level. All bonuses (Mining Pass, Explorer, Pathfinder, LTL) are then applied on top of that new base.

Formula with GM Reset: Total Points = GMBase + GMBase×(0.50·MP + 1.00·Explorer + 0.20·PF + 0.10·LTL), where GMBase = 1.6T.
Example: GM Reset + MP + Explorer + PF15 + LTL15 → add +0.8T, +1.6T, +4.8T, +2.4T11.2T total.

GM Reset does not change fragment rewards or relic drop chances.

🎁 Epic & Legendary Relic Generation

  • Unlocks at: Pathfinder ≥10, Transmuter ≥1, Level ≥30
  • Base rates: 0.5% Epic / 0.015% Legendary
  • Relic Transmuter: +0.15% Epic & +0.005% Legendary per Transmuter level
  • 🎒 Field Recordist Bag: 5% chance to duplicate expedition relic (Bag ≥10)

⚠️ Relics are granted once per expedition per account when conditions are met.

👑 GM Mirrors (expeditions)

Your referrers with GM Reset, an active Grandmaster Relic, and Expedition Pathfinder 15 have a small chance to receive a mirrored relic when you obtain one from an expedition.

📌 You can re-listen any time, but expedition rewards (🔢points, 🧩fragments, relics) are granted only once per expedition.

Secret Phrases

Gather the memory words your relics remember. Bind each word to unlock the hidden soundtrack and earn rewards: 1,000 SONO and 100 relic fragments per word. Rewards can be claimed only after the entire phrase is completed. Bound relics are locked (🔒 Bound to Secret Phrase) and cannot be sold or minted for SONO.

Note: SONO rewards are not affected by halving — they are constant.

Community Voting

Use your in-game progress to influence Reverie Field. Your level, daily streak, referrals and mined SONO are converted into Voting Power.

Your Voting Power:

💧Frequencies Pools💧

Stake your off-chain SONO and WOS with a 34% protocol APY. Your liquidity powers the in-game SONO ⇄ WOS swap with a constant-product AMM, like a real DEX. Even better - SEX (Sono Exchange). When you withdraw, you receive your current pool share (which can go up or down from price moves & trading fees) plus the protocol APY bonus.

Global SONO / WOS Pool

Total SONO in pool
Total WOS in pool
Players providing liquidity
Approx. rate (1 SONO → WOS)
Approx. rate (1 WOS → SONO)
Trading fee 0.3% (30 bps)

Your Pool Position

You don't have an active pool yet. Provide both SONO and WOS below to become a liquidity provider.

Manage your Pool

💧 You have a single pooled position. 💧
You can add more SONO and WOS to it anytime. Pool withdraw is instant: whenever you withdraw, you receive your current pool share (including SEX PnL) plus the protocol APY bonus.

Your SONO wallet balance ☎ 0
Your WOS wallet balance 🪙 0

Single-sided SONO Staking

Stake SONO without providing WOS liquidity. You earn a fixed 9% APY on your staked SONO. Rewards are paid in SONO. Withdrawals are two-step with a 14-day unlock.

Staked SONO 0
Estimated SONO yield 0
Locked until
Status

Instant SONO ⇄ WOS Swap

Swap between SONO and WOS using the same constant-product pool as on a real DEX. A 0.3% fee stays inside the pool and benefits all liquidity providers.

Quick amount:
≈ 0
%
Min. you will get: 0
Daily swap-in limit:

Convert WOS → in-game WOS

Swap your off-chain WOS into the in-game WOS balance used across Reverie Field.
1 WOS = 10,000 in-game WOS.

Daily convert limit:
Your in-game WOS balance 0
Your WOS wallet balance🪙 0
0%
You will receive $ingameWOS: 0

Example: 3 WOS → 30,000 in-game WOS.

Expedition Image

Leaderboard

    Your Position: -

    Your Profile

    Name:

    Username:

    Email: Not linked

    Total Points: 🔢

    Total In-game $gameWOS:

    Off-chain SONO: 0

    Off-chain WOS: 0

    Relic Icon Relic Fragments: 0

    Upgrade Your Level

    Current Level: 1

    Next Level Cost: 10000

    Next Level Boost: to boost

    Current Boost: 0%

    🧬Level Booster Talent: 0 lvl

    Batch level upgrade
    Select how many levels to buy at once.

    Economy Section

    𓆝 Forged chain (Koii Legacy)𓆟 Not linked

    SONO Mining Pass: Checking...

    Sonic Exp. Status: Checking...

    Mint $WOS

    Convert 🔢 points into off-chain $WOS using your live personal rate, lifetime modifier and daily cap.

    Base rate: 1,000,000 points = 1 $WOS before your personal multipliers.

    Destination: Off-chain (🛒 store balance)

    🔢 0 points → 0 $WOS 🪙

    Convert 🔢 Points → in-game $gameWOS

    Fast off-chain conversion (1:1). Use it for upgrades and anything that spends in-game $gameWOS.

    🔢 0 points → 0 $gameWOS

    Convert 🧩 Relic Fragments → 🔢 Points

    One-way swap. Rate is dynamic (pool-linked) and can change with SONO/WOS pool price. Then you can mint $WOS from points using the block above.

    🧩 00 🔢 points

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    Talents

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    🛒 Store
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    Store
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    Passes & Status

    All items can be earned through regular play. Buying just speeds things up a bit and helps support the project — thank you! 💛
    ℹ️

    Buy WOS/SONO for money

    Optional: you can also earn both currencies in-game.
    SONO Packs
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    WOS Packs
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    Farm Buffs (SONO)

    These buffs can also be earned in Farms. Buying just activates them instantly. Prices are fixed in SONO.
    🔒 Requires your session password (same field above).
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    🏁 Seasons

    Claim rewards for finished seasons. To enter the current season, your points will be burned and $WOS will be minted. If your wallet isn’t linked, all your points will still be burned and your entry will be registered, but no WOS will be minted.
    How winners are decided: the season is won by whoever listens the most. Everyone starts equal, your rank depends only on your listening time.

    Claimable Rewards

    Destination: 🛒 Store balance

    Enter Current Season

    Burn all current points → receive WOS and register this season’s entry (min. 5,000,000🔢 points to enter).

    Destination: 🛒 Store balance

    Season Directory

    Season Leaderboard

    # Username Level Time Listened

    Tasks

    Completed Tasks 0
    Total task passive boost 0%

    Tap Start, complete the action in a new tab, then press Check here to claim your reward.

      Task Rewards Info

      📜 Tasks are one-time challenges. Each completed task gives you:

      • Instant 🔢points (depends on your level, Task Artisan, Mining Pass and Explorer Status)
      • Permanent % boost to your total listening multiplier (very strong in late game)
      • 🧩 Relic fragments, scaling with talents and statuses
      • Chance to drop Sonic Relics (with the right talents)

      📈 Instant 🔢Points per Completed Task (by Level)

      Base reward depends on your current level:

              Level   1–3:      50,000 🔢
              Level   4–7:     130,000 🔢
              Level  8–10:     230,000 🔢
              Level 11–15:     450,000 🔢
              Level 16–20:   1,900,000 🔢
              Level 21–25:   8,250,000 🔢
              Level 26–30:  10,500,000 🔢
              Level 31–35:  51,000,000 🔢
              Level 36–40: 102,500,000 🔢
              Level 41–44: 147,500,000 🔢
              Level 45–47: 305,000,000 🔢
              Level 48–50: 1,510,500,000 🔢
              Level 51–53: 3,110,000,000 🔢
              Level 54–56: 5,350,000,000 🔢
              Level 57–60:10,250,000,000 🔢
                  

      How points are boosted:

      • 🎭 Task Artisan: +15% points per talent level (applied to the base value above)
      • Mining Pass: multiplies task points by ×2
      • 🌌 Sonic Explorer Status: another ×2 on top

      Order: Task Artisan increases the base reward → then Mining Pass and Explorer Status multipliers are applied. All final points go into your Total Points.

      🎯 Permanent Passive Boost per Task

      Every completed task permanently increases your global listening boost. This affects all future listening rewards, not just tasks.

      Without Grandmaster Reset:

      Base permanent boost from one task (before talents):

              Level  1–10:       +50%
              Level 11–20:      +100%
              Level 21–30:      +150%
              Level 31–40:      +300%
              Level 41–45:      +500%
              Level 46–50:      +700%
              Level 51–55:    +2,000%
              Level 56–60:    +5,000%
                  
      • 🎭 Task Artisan: adds +1400% passive boost per talent level to each completed task in normal mode.
      With Grandmaster Reset active:
      • Each completed task gives at least +100,000% permanent boost.
      • 🎭 Task Artisan: adds an extra +100,000% per talent level to each task while GM Reset is active.

      🧠 Grandmaster Relic:

      • Doubles the final passive boost from every task (both the base part and the bonus from Task Artisan).

      In short: the more tasks you complete — and the higher your level and Task Artisan — the more insane your permanent listening boost becomes, especially with GM Reset + Grandmaster Relic.

      🧩 Relic Fragments from Tasks

      Every completed task also gives relic fragments:

      • +1 base 🧩fragment per task
      • +1 additional fragment for each level of Task Artisan
      • +1 extra fragment if you have 🌌 Sonic Explorer Status

      Fragments are used to craft Sonic Relics and unlock deeper economic loops.

      💎 Relic Drops from Tasks

      Tasks can also drop Sonic Relics if you invest into the right talents:

      • You need Task Artisan 10 and Sonic Scholar 10.
      • Each completed task then has a chance to generate a relic from Simple up to Legendary (rarity is random).
      • 🎒 Field Recordist Bag 10: gives a 5% chance to duplicate the relic that just dropped.

      One task completion = one relic roll. Duplicates create an extra copy of the same rarity for you.

      👑 Grandmaster Synergy & Mirrors

      • Grandmaster Relic: doubles all passive task boost you get from completing tasks.
      • If a task generates a relic for you and your referrer has:
        • an active GM Reset,
        • a Grandmaster Relic,
        • and Task Artisan 15+,
        then each such referrer has a small chance (10%) to receive a GM mirror copy of your task relic.

      GM mirrors reward high-investment referrers by occasionally copying your task relics to their inventory.

      📌 Each task can only be completed once — but its points, fragments and permanent boost stay with you forever.

      Refer Fams𐀪 and Earn More!

      Share your link to earn a +1000% boost for each friend who joins.
      They’ll get extra rewards too! Explore this immersive world together𐦂𖨆𐀪𖠋.

      Activate a Referral Code

      Codes You've Activated: 0 / 100

      Remaining: 0

      Your Code Used: 0 / 1000

      Friends Who Activated Your Link

      (you received these rewards)

        Boost: 0%

        🔗Referral Resonator Talent: 0 lvl

        +10% 🔢points & +1 🧩fragment per referral per level

        🔢Total Points Gained: 0

        🧩Total Fragments Gained: 0

        Unclaimed Points:🔢 0

        Referrals You Activated

        (they received these rewards)

          Referral System Info

          🔑 Core rules

          Reverie Field grows stronger when we grow together. Invite friends and both of you get instant rewards and permanent boosts.

          • 🔓 Referrals unlock at level 7+ — after that you can activate codes or share your own.
          • 🎯 Every time someone uses your code, you gain a permanent +1000% base Total Boost per referral. This stacks infinitely and is further amplified by Referral Resonator and Grandmaster Reset.
          • ⚡ Both players (activator and code owner) receive instant points 🔢 and relic fragments 🧩 when the code is activated.
          • Mining Pass and 🌌 Explorer Status on either side multiply these rewards — up to ×8 🔢points and ×4 🧩fragments when both players have both statuses.
          • 🌐 Your personal referral link can be used up to 1000 times.
          • 🧠 You can activate up to 100 different codes; with Grandmaster Reset this cap rises to 150.

          🎁 When YOU ACTIVATE a referral code

          You instantly get points and fragments based on your level. These are your base rewards before statuses and talents:

                  🔢 Instant points (activator)
          
                  Level 7:         66,000
                  Level 8–10:      200,000
                  Level 11–15:     400,000
                  Level 16–20:     1,000,000
                  Level 21–25:     3,000,000
                  Level 26–30:     13,000,000
                  Level 31–35:     25,000,000
                  Level 36–40:     50,000,000
                  Level 41–44:     150,000,000
                  Level 45–47:     500,000,000
                  Level 48–50:     1,000,000,000
                  Level 51–55:     2,000,000,000
                  Level 56–60:     3,500,000,000
                  
                  🧩 Instant relic fragments (activator)
          
                  Level 7–10:      3 fragments
                  Level 11–20:     4 fragments
                  Level 21–30:     6 fragments
                  Level 31–40:     8 fragments
                  Level 41–50:     12 fragments
                  Level 51–60:     16 fragments
                  

          Mining Pass (activator) → ×2 🔢points
          🌌 Explorer Status (activator) → ×2 more 🔢points and ×2 🧩fragments
          ✅ Both active → overall ×4 🔢points and ×2 🧩fragments
          🔗 Referral Resonator (activator)+10% points 🔢 per level and +1 fragment 🧩 per level on your activation reward.

          If you also have an active Grandmaster Reset, your base instant points are overridden to 25,000,000,000 🔢 (before all status and talent multipliers; see GM section below).

          🌟 When someone uses YOUR referral code

          As the referrer you receive:

          • 🔒 A permanent +1000% base Total Boost for each referral. This stacks with every new player and is later amplified by Referral Resonator and, if active, Grandmaster Reset (which multiplies this base by ×100).
          • 🔢 Bonus points — based on the referred player’s level (same status multipliers as for the activator).
          • 🧩 Bonus fragments — also based on the referred player’s level:
                  Referrer bonus fragments (per activation)
          
                  Level 7–20:      1 fragment
                  Level 21–40:     2 fragments
                  Level 41–50:     3 fragments
                  Level 51–60:     4 fragments
                  

          Mining Pass (referrer) → ×2 referrer 🔢points
          🌌 Explorer Status (referrer) → ×2 again (×4 total points) and ×2 referrer 🧩fragments
          🌌 Explorer Status (referred player) → also ×2 referrer 🧩fragments (stacks with the referrer’s own Explorer, up to ×4 fragments)
          🔗 Referral Resonator (referrer)+10% points 🔢 per level and +1 fragment 🧩 per level to these referrer rewards.
          🔥 If both players have both statuses, referrer can reach up to ×8 🔢points and ×4 🧩fragments on activation rewards.

          🜃 Referral Crate – passive listening income

          Every time your referrals finish a listening session, you receive +0.25% of their session reward into your Referral Crate. This has a cap per session depending on your level:

                  Per-session crate cap (by your level)
          
                  Level < 15:     max 500,000 🔢
                  Level < 25:     max 2,500,000 🔢
                  Level < 35:     max 25,000,000 🔢
                  Level < 40:     max 100,000,000 🔢
                  Level 40+:      no limits 💫
                  

          When you press Claim:

          • 🔗 Referral Resonator adds +10% to the crate amount per talent level.
          • 🌌 Explorer Status adds an extra +100% (another full copy of the crate), effectively doubling your claimed 🔢points if active.

          💎 Relics, Grandmaster Reset & Mirrors

          • Relic generation on activation:
            – Requires Referral Resonator ≥ 10 and Level Booster ≥ 10 on the activator.
            – Activation may generate a relic of random rarity (Simple → Legendary).
            – 🎒 Field Recordist Bag (10+) adds a 5% chance to duplicate that relic.
          • Grandmaster Reset (GM) perks:
            • 🧠 Raises your activation cap from 100 to 150 different codes.
            • 🎁 GM activation bonus: base points for the activator are set to 25,000,000,000 🔢, overriding the level table, plus +30% to the activator’s fragments and to the referrer’s points & fragments.
            • 📈 GM passive boost bonus: with GM Reset, the base per-referral passive boost is multiplied by ×100 (from +1000% to +100,000% per referral) before talents like Referral Resonator are applied.
          • GM Mirror (Listening):
            When you generate a relic during listening, each of your referrers who has Referral Resonator 15, Expedition Pathfinder 15, Long Take Legend 15, an active Grandmaster Reset and a Grandmaster relic has about a 1% chance to receive a mirrored copy of that relic (the copy goes to them).

          Additional GM mirror rules may later apply to other activities (Expeditions, Daily, Tasks) with their own talent requirements.

          🎓 Referral Resonator talent – full effect

          • 🔺 +20% boost per level to your total passive referral boost (on top of the +1000% base per referral, and on top of any GM ×100 modifier).
          • 🧩 +1 relic fragment per level to both sides’ instant activation rewards (activator and referrer).
          • 💰 +10% points 🔢 per level to instant activation rewards for both sides.
          • 🜃 +10% per level to the amount you claim from your Referral Crate.
          • 💎 At level 10 (together with Level Booster 10) it unlocks relic generation on activation; 🎒 Field Recordist Bag 10 adds a 5% chance to duplicate those relics.

          🌱 Every referral = permanent growth. Build a network, level your talents, and turn your community into a long-term source of boosts, fragments and rare relics.
          📌 You can activate the same code only once, but in total you can activate up to 100 different codes (or 150 with Grandmaster Reset).
          🧠 Your own link can be used by others up to 1000 times — each activation giving you instant rewards and a huge permanent passive boost.

          Learn&Describe Sounds

          Daily Descriptions Left: Loading...

          Mining Pass: Checking...

          Sonic Exp. Status: Checking...

          Time Until Next Description: Checking...

          🧸Sound Interpreter Talent: 0 lvl

          🛒 Store balance

          Share your thoughts on what you hear and contribute to making the game even better! Your input is highly valued and will be rewarded. Relic fragments🧩 are key to crafting a range of fascinating creations.

          Relic Icon Your Relic Fragments: 0

          🎁 Learn and Describe Sounds 🎁

          🔹 You can submit sound descriptions every day, starting with 5 daily chances.

          🔹 The base cooldown between submissions is 60 minutes.

          ⛏ Mining Pass Benefits

          • +5 daily submissions (total = 10)
          • Unlocks SONO mining at 2.5% base chance (1–125 SONO)

          🗺 Sonic Explorer Benefits 🗺

          • +5 more daily submissions (total = 15)
          • Boosts SONO mining chance by +50% → total 3.75%
          • Reduces cooldown to ~15 minutes
          • Increases 🧩fragment reward from 1 → 3

          🧸 Sound Interpreter Talent 🧸

          • +1 daily submission per level
          • +1 🧩relic fragment per level (added to the base reward)
          • −3 min cooldown per level (−1.4 min if Explorer is active)
          • +0.5% SONO mint chance per level

          At level 10 with statuses, you can reach 25 daily submissions and up to 8.75% mint chance.

          🧪 Token Alchemist Talent

          When SONO mint succeeds, this talent increases the amount:

          • Level 1 → +5%
          • Level 2 → +7%
          • Level 3 → +9%
          • Level 4 → +11%
          • Level 5 → +15%

          💎 Relic Generation & Duplication

          • 🧸 Sound Interpreter (10) + 🎭 Task Artisan (10) → chance to generate relic
          • 🎒 Field Recordist Bag (10) → 5% chance to duplicate generated relic

          🧩 Relic Fragments System

          • Base: +1 per submission
          • +1 per level of 🧸 Sound Interpreter
          • +2 if Sonic Explorer is active

          Use 🧩 fragments to craft Sonic Relics and unlock economic loops.

          🏕 SONO Cozy Place 🏕

          Hey Explorer, burn your Sonic Relics to mine SONO currency.

          Relic Burn Requirements:

          You must enter the real ID of your Sonic Relic.

          You must have a wallet linked in your profile (required for on-chain minting) or choose off-chain method.

          You must possess a SONO ⛏ Mining Pass.

          You must have a sufficient amount of $gameWOS currency to pay the minting and burning fees.

          Don’t have a SONO Mining Pass yet? You can get it in the in-game Store.

          Destination: 🛒 Store balance

          Batch Relics Swap to SONO

          Burn multiple Simple or Rare relics at once.
          The minting cost is multiplied by the number of relics burned.
          A +15% penalty is applied on top of the total cost for using batch minting.

          SONO Icon Total tokens mined: 0

          SONO Mint & Burning — Guide

          ⚙️ Philosophy & Direction

          Strip away the slogans and the picture clears. Beyond a few useful primitives, most crypto systems end up behaving like expensive Web2 machines with extra fog around them. Kill the RPC, remove the servers, and the myth of decentralization often collapses into ordinary infrastructure.

          I’ve spent a long time around crypto and I know that road too well. It is a bad foundation for this kind of game. It turns play into exposure, drags players toward loss, and wastes time and money inside systems that are structurally hostile to long-term trust. We already burned our hands on it more than once. That is enough.

          Reverie Field is no longer a crypto project in spirit, direction, or design. What survived from that era are the parts that were actually interesting: market pressure, scarcity curves, exchange logic, sink design, and the feeling of a living economy. I took those mechanics, stripped away the speculative shell, and rebuilt them as a purely in-game system.

          SONO and WOS here are gameplay instruments, not promises, not investments, and not bait. The economy is internal, intentional, and shaped around progression, strategy, pressure, and choice inside Reverie Field itself. That is the direction now: fewer illusions, more design, more honesty.

          We still keep a historical SONO snapshot from the Koii era for preservation purposes, but the project itself has moved on. Reverie Field is building its own world, with its own rules, and it no longer needs crypto mythology to stand.

          🔥

          🔥 SONO Rewards (Burning Relics)

          Simple: 30 SONO

          Rare: 300 SONO

          Epic: 6,000 SONO

          Legendary: 30,000 SONO

          Reward halving is currently frozen. We found a great balance. Burn payouts stay locked at this stage instead of continuing to drop after higher relic IDs. 🎓 Token Alchemist still reduces minting cost in $gameWOS by up to −50% and increases burn rewards by up to +15% at max level.

          🔥

          💰 Minting Prices in $gameWOS

          Prices scale with your level. A +15% penalty applies when using Batch Mint, after all talent discounts.

          Levels 30–35:

          Simple: 30M $gameWOS

          Rare: 120M $gameWOS (only from lvl 35)

          Epic: Not available

          Legendary: Not available

          Levels 36–41:

          Simple: 80M $gameWOS

          Rare: 320M $gameWOS

          Epic: 1.6B $gameWOS (only from lvl 40)

          Legendary: Not available

          Levels 42–46:

          Simple: 300M $gameWOS

          Rare: 1.2B $gameWOS

          Epic: 6B $gameWOS

          Legendary: 30B $gameWOS (only from lvl 45)

          Levels 47–50:

          Simple: 2B $gameWOS

          Rare: 8B $gameWOS

          Epic: 40B $gameWOS

          Legendary: 200B $gameWOS

          Levels 51–55:

          Simple: 7B $gameWOS

          Rare: 28B $gameWOS

          Epic: 140B $gameWOS

          Legendary: 700B $gameWOS

          Levels 56–60:

          Simple: 15B $gameWOS

          Rare: 60B $gameWOS

          Epic: 300B $gameWOS

          Legendary: 1500B $gameWOS

          🔥

          🔄 Halving Mechanism

          Every 70,000 relics created, a halving is triggered and affects all future relics:

          • ↓ halves the chance to generate relics
          • ↓ halves burn rewards (see above)
          • ↓ halves sound-description mint rewards

          ✨ Relics minted before a halving keep their full value.

          🔥

          🧘🏻‍♀️ Sonic Relics 🧘🏻‍♀️

          🔨 Relic Crafting Info

          Daily Limit

          🔢 Daily Craft Limit (UTC day):

          Base: 25 crafts / day
          Bonus: +1 per Crafting Adept level, up to +15
          Final free daily limit = 25 + min(Crafting Adept, 15) → max 40/day

          Both successful and failed crafts consume a daily attempt.
          ❌ Failed crafts still consume resources (see “Success Chance” and “Failure Penalty”).

          🕒 The limit resets at 00:00 UTC (calendar day in UTC).

          Active Resonance can also add a flat extra craft-attempt bonus.
          This value is accumulated as a flat amount, and only increases the visible daily limit once enough value is collected into a whole extra attempt.

          ➕ If you run out of attempts (Remaining today = 0), you can buy extra attempts for 🧩 fragments. Bought attempts are added on top of your free daily cap.

          Fragments

          🧩 Fragment Costs per craft attempt (reduced by Crafting Adept):

          Simple Relic: 80 − 2 × Talent Level

          Rare Relic: 800 − 20 × Talent Level

          Minimum cost is 1 fragment (can’t go below).

          On failure, a portion of fragments is still consumed (see “Failure Penalty”).

          In Batch Crafting, the current per-attempt fragment cost is simply multiplied by the selected batch size for the preview / total expected price on the button, while every roll is still processed separately on the server.

          $gameWOS Cost

          💰 $gameWOS Cost by Player Level (before talent discounts):

          Lv 1–10: Simple: 1M, Rare: 2M

          Lv 11–20: Simple: 2M, Rare: 4M

          Lv 21–29: Simple: 4M, Rare: 8M

          Lv 30–35: Simple: 10M, Rare: 20M

          Lv 36–42: Simple: 20M, Rare: 40M

          Lv 43–46: Simple: 100M, Rare: 200M

          Lv 47–50: Simple: 500M, Rare: 1B

          Lv 51–55: Simple: 2B, Rare: 4B

          Lv 56–60: Simple: 6B, Rare: 12B

          Crafting Adept also reduces the $gameWOS token cost by −5% per level, capped at −50%.
          Levels >10 do not reduce the price further (cap stays 50%).

          Grandmaster Reset pricing: when active, the baseline cost becomes 30× the Lv60 base (Simple 180B, Rare 360B) before applying the Crafting Adept discount and any other logic.

          In Batch Crafting, the current per-attempt token price is multiplied by the selected batch amount for the visible total cost preview / button label.

          Success Chance

          🎲 Crafting Success Chance:

          Base success: 25%

          +2% per Crafting Adept level (levels >10 continue to add).

          +15% if you have Explorer Status

          +Farm Craft Bonus from active farm craft buffs / coupons, if such buff is currently active on your account.

          Final chance after all bonuses and Active Resonance is clamped to 0%..90%.

          Active Resonance craft success then adds extra flat percentage points on top of that crafted base value.

          ❗ On failure, you still consume a daily attempt.

          ✅ In the crafting result popup, the client should show the exact final success chance used: for single craft — the current roll chance, and for batch craft — the current per-roll chance applied to the batch.

          Failure Penalty

          💥 Resource penalty on failed craft:

          On failure, 40–60% of both tokens and 🧩 fragments are consumed:
          penalty = 60% − 2% × min(Crafting Adept, 10)

          That means 60% penalty at Lv0 → 40% at Lv10+, never below 40%.

          ✅ Failed crafts consume:
          • one craft attempt
          • partial $gameWOS
          • partial fragments

          Upgrades

          ⬆️ Relic Upgrade:

          Requires Crafting Adept ≥ 10 and Field Recordist Bag ≥ 5.

          Upgrade chance = 0.2% × (Bag − 4)
          Examples: Bag 5 → 0.2%, Bag 10 → 1.2%, Bag 15 → 2.2%
          Server-side safety cap: 3%.

          Paths:

          • Simple → Rare
          • Rare → Epic normally
          • Rare → Legendary (ultra-rare) if Lv60 + active Grandmaster Relic + GM Reset; chance is upgrade_chance ÷ 1000.

          Upgrade rolls are evaluated only on successful craft attempts.

          Duplicates

          🌀 Relic Duplication:

          Requires Crafting Adept ≥ 10 and Field Recordist Bag ≥ 10.

          Duplicate chance = 2% + 1% × (Bag − 10), capped at 7%.
          Duplicates can appear for both upgraded and regular successful crafts.

          ✅ A duplicate is an extra relic from the same successful craft (no extra cost).

          Extra Attempts

          ➕ Buying extra daily attempts:

          When you run out of attempts (Remaining today = 0), you can buy extra attempts for 🧩 fragments.

          Current price: 80 🧩 fragments per extra attempt.

          ✅ The purchase UI appears only when you’re out of free attempts / available daily attempts (to keep the Craft screen clean).

          Bought attempts are tracked by the server for the current UTC day and are added on top of your free daily cap.

          Batch Crafting

          📦 Batch crafting processes multiple attempts in one protected action:

          You choose how many attempts to run at once, and the server resolves them one by one.

          ✅ Each roll inside the batch:
          • consumes its own attempt
          • checks its own success / fail result
          • can upgrade
          • can duplicate
          • consumes its own resources

          ✅ The total preview on the craft button should reflect the currently selected batch size, but the internal roll logic remains fully per-attempt.

          ✅ The final batch result popup should show:
          • attempted / requested count
          • successes / fails
          • total spent fragments
          • total spent $gameWOS
          • final success chance used per roll
          • current attempts used / remaining
          • Active Resonance craft success and craft-attempt contribution

          Notes

          💡 Relics are crafted instantly when you press the button.

          ⏱️ Cooldown: 6 seconds between craft actions.

          🕒 Daily limit resets at 00:00 UTC and attempts are consumed by every craft (success or fail).

          🧩 All bonuses scale with your talents and equipment; Explorer also helps success. Farm craft buffs can further improve the chance if active.

          With GM Reset, token cost follows the special 30× Lv60 base rule (then discounts apply).

          Active Resonance may affect both:
          • craft success chance
          • daily craft attempt limit

          Tuning to the field...
          Establishing signal to the field...